40 Slots?

When the server was started it was because I wanted a configuration I couldn’t find anywhere else.

I wanted public hive, because of the great, non-cliquey meetings it generates, really random encounters where you do not know what the outcome will be.

I wanted as minimal a HUD as I could make to help with immersion, just simply to enjoy the beauty of the game

I wanted 1PP because I beleive it not only gives the best immersive feel, but it also is more ‘real’, the 3PP camera manipulation for advantage is just ridiculous. I also love 1PP for the blinker effect, you can run right past people and not see them.

The server was always low slots, because there’s a balance in DayZ, I think you don’t want to always find people, you want to have time to relax into the game, have time to Explore and move around. For a meeting to not be a certainty. Post apocolyptic meetings should be few and far between, but be a real experience when they do happen.

DayZ had some bad times at the end of .59 and no one noticed. As .60 came in I was able to help my DayZ Bruddas get on a .60 Stable server, so the slots were maxed to 50 and the server has been visited by thousands of people. I’m very glad to have been able to furnish slots for people to play.

But a 50 slot server isn’t the game *I* want to play. Every time we play we meet someone. That meeting generally ends in a shootout. It’s lost it’s randomness. Every time you play, there’s a shootout. It’s not fun.

Over the last couple of days the frenzy of .60 has dissipated somewhat and the server isn’t maxed at peak times. Slots cost money. I’m paying to not play the game I want to play.

For these reasons, the server has been stepped down to 40 slots, to try and spread players out some. It may step down to 30 slots to spread players out even more.

If you’ve any thoughts on this, please let me know.

LYLT Spaggie

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